﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameLib.Serialization
{
	[AttributeUsage(AttributeTargets.Class|AttributeTargets.Struct)]
	public class XmlDataClassAttribute : Attribute
	{
	}

	public class XmlDataPropertyAttribute : Attribute
	{
		public bool IsAttribute
		{
			get;
			set;
		}
	}
}
